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Last modified: 2021-12-26 10:44:37 CST  

Several games suffer from audio crackling due to underflows in winepulse.drv

Bug 52225 - Several games suffer from audio crackling due to underflows in winepulse.drv
Several games suffer from audio crackling due to underflows in winepulse.drv
Status: CLOSED FIXED
AppDB: Show Apps affected by this bug
Product: Wine
Classification: Unclassified
Component: winepulse.drv
7.0-rc1
x86-64 Linux
: P2 normal
: ---
Assigned To: Mr. Bugs
:
Depends on:
Blocks:
  Show dependency tree
 
Reported: 2021-12-16 09:56 CST by Rémi Bernon
Modified: 2021-12-26 10:44 CST (History)
0 users

See Also:
Regression SHA1:
Fixed by SHA1: 033cd6013ea9852244b8d58360554c964a7bb540
Distribution: ---
Staged patchset:


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Description Rémi Bernon 2021-12-16 09:56:39 CST
This is particularly noticeable in the menu of Prince of Persia: Forgotten Sands, or Forza Horizon 4. It's been like that since the transition to PE FAudio and xaudio, and most likely caused by FAudio going through mmdevapi now where it used SDL pulse backend before.
Comment 1 Rémi Bernon 2021-12-18 05:33:18 CST
This should be fixed in 7.0-rc2. I could see a few remaining underflows happening, but much less frequent and the audio is generally fine.
Comment 2 Alexandre Julliard 2021-12-26 10:44:37 CST
Closing bugs fixed in 7.0-rc3.


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