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Bug Tracking Database – Bug 34417

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Last modified: 2013-11-15 13:40:34 UTC  

Everquest character models invisible

Bug 34417 - Everquest character models invisible
Everquest character models invisible
Status: CLOSED FIXED
AppDB: Show Apps affected by this bug
Product: Wine
Classification: Unclassified
Component: d3d
1.6
x86-64 Linux
: P2 normal
: ---
Assigned To: Mr. Bugs
: regression
Depends on:
Blocks:
  Show dependency tree
 
Reported: 2013-09-01 21:15 UTC by Dr. Wes Snyder V
Modified: 2013-11-15 13:40 UTC (History)
2 users (show)

See Also:
Regression SHA1: 2014141a253a791fc9c79aae3c8ef3c35b73e658
Fixed by SHA1: 137590be3106c0589947c09ba0a626349e2e4a5f
Distribution: ---
Staged patchset:


Attachments
patch (587 bytes, patch)
2013-09-03 02:55 UTC, Henri Verbeet
Details | Diff

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Description Dr. Wes Snyder V 2013-09-01 21:15:53 UTC
Hello,

Per Henri's request, I opened this bug for tracking.

Regression testing completed for 32bit Wine. The following is the output of
when the character models disappear:

2014141a253a791fc9c79aae3c8ef3c35b73e658 is the first bad commit
commit 2014141a253a791fc9c79aae3c8ef3c35b73e658
Author: Henri Verbeet <hverbeet@codeweavers.com>
Date:   Wed May 29 09:45:35 2013 +0200

    wined3d: Add support for GLSL based fixed function vertex shaders.

:040000 040000 d1b4b75f643d4851d4f51454aa47740261f7857f
c46794f61b1952b1e78746272d838574c0948010 M    dlls

I believe wine-1.5.31-53-g2014141 is the version this started, per regression
testing.

Please note I had to change some options in eqclient.ini, as mentioned in bug http://bugs.winehq.org/show_bug.cgi?id=18248, in order to run the game properly. If a setting is missing, like TextureCache, just enter it into the appropriate section. If you use the default file, VertexShaders are already TRUE, but so is TextureCache which needs to be FALSE.

Also, I run this in a 32bit PREFIX, but I built a 32bit Ubuntu 12.04 computer (virtual and physical) for testing as I could not get regression testing to work well with 64bit. And, since I feel like talking, I cannot compile 64bit Wine anymore. But that is a topic for another discussion. :)
Comment 1 Henri Verbeet 2013-09-03 02:55:55 UTC
Created attachment 45831 [details]
patch

Does the attached patch help?
Comment 2 Henri Verbeet 2013-09-09 03:28:19 UTC
Should be fixed by commit 137590be3106c0589947c09ba0a626349e2e4a5f.
Comment 3 Dr. Wes Snyder V 2013-09-09 07:39:04 UTC
Hello,

Unfortunately, my computer's video card died and is under the RMA... glad of warranties. I should have a new card back by the end of this week (hopefully) then I can test the patch.
Comment 4 Henri Verbeet 2013-09-25 03:02:54 UTC
I'm marking this fixed in the assumption that 137590be3106c0589947c09ba0a626349e2e4a5f really fixes it. If anyone can still reproduce this bug with current git we can reopen it.
Comment 5 Alexandre Julliard 2013-09-27 13:41:45 UTC
Closing bugs fixed in 1.7.3.
Comment 6 Alexandre Julliard 2013-11-15 13:40:34 UTC
Removing 1.6.x milestone from bugs included in 1.6.1.


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