WineHQ
Bug Tracking Database – Bug 26517

 Bugzilla

 

Last modified: 2014-03-07 14:13:20 UTC  

The game Battleground Europe crashes

Bug 26517 - The game Battleground Europe crashes
The game Battleground Europe crashes
Status: CLOSED FIXED
AppDB: Show Apps affected by this bug
Product: Wine
Classification: Unclassified
Component: -unknown
1.3.16
x86 Linux
: P2 normal
: ---
Assigned To: Mr. Bugs
http://www.battlegroundeurope.com
: download
Depends on:
Blocks:
  Show dependency tree
 
Reported: 2011-03-22 14:35 UTC by Brian Vuyk
Modified: 2014-03-07 14:13 UTC (History)
0 users

See Also:
Regression SHA1:
Fixed by SHA1:
Distribution: ---
Staged patchset:


Attachments
Console Log for crash (7.62 KB, text/plain)
2011-03-22 15:55 UTC, Brian Vuyk
Details

Note You need to log in before you can comment on or make changes to this bug.
Description Brian Vuyk 2011-03-22 14:35:37 UTC
WWIIOnline crashes to the desktop with the following chunk in the console:

fixme:dbghelp:elf_new_wine_thunks Duplicate in L"oleaut32<elf>": IPersistPropertyBag2_FormatStringOffsetTable<7c6ca2bc-00000008> IPictureDisp_FormatStringOffsetTable<7c6ca2bc-0>
fixme:dbghelp_dwarf:compute_location Only supporting one breg (ecx/18 -> edi/24)


The crash can be replicated by entering the game, spawning an airplane, and flying. Eventually, you will crash with the above error.

I would be happy to provide better information for debugging if someone tells me what needs to be done.
Comment 1 Brian Vuyk 2011-03-22 14:47:56 UTC
To clarify: The app is WWII Online: Battleground Europe. You can download it at http://www.battlegroundeurope.com. 

You can test this bug without a subscription; just play offline, spawn a plane, and start flying. You *will* eventually crash to desktop.
Comment 2 Austin English 2011-03-22 15:44:41 UTC
Please attach the full wine output.
Comment 3 Brian Vuyk 2011-03-22 15:55:43 UTC
Created attachment 33772 [details]
Console Log for crash

Here is the requested console log. I was a little hesitant to attach it as it may be misleading.

The output is generated over 5-10 minutes of play time. The XML parsing errors happen in Windows as well if you run from a console; the remaining errors for the most part happen minutes before the crash, and to my eyes don't appear related.

The only difference between this output and that which results from closing the game cleanly after playing (before you crash) is the last two 'fixme' lines which I pasted in the original report.
Comment 4 Brian Vuyk 2011-03-22 15:57:56 UTC
I should add that those last two fixme lines appear *every* time the game crashes to desktop, and never happen when it doesn't.

I should also remember to add these details before hitting 'save' on the previous post.
Comment 5 Bruno Jesus 2013-11-28 04:57:49 UTC
This is your friendly reminder that there has been no bug activity for 2 years.
Is this still an issue in current (1.7.7 or newer) wine? If so, please attach
the terminal output in 1.7.7 (see http://wiki.winehq.org/FAQ#get_log).
Comment 6 Brian Vuyk 2014-03-01 17:06:42 UTC
I am the original bug reporter, and I can verify that this no longer happens to me in 1.6.1 after ~50 hours of play. I am going to mark it as 'fixed'.
Comment 7 Alexandre Julliard 2014-03-07 14:13:20 UTC
Closing bugs fixed in 1.7.14.


Privacy Policy
If you have a privacy inquiry regarding this site, please write to [email protected]

Hosted By CodeWeavers