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Last modified: 2013-12-20 12:42:52 UTC  

Rome Total War loading screen has incorrect colors, rendered twice

Bug 19959 - Rome Total War loading screen has incorrect colors, rendered twice
Rome Total War loading screen has incorrect colors, rendered twice
Status: CLOSED FIXED
AppDB: Show Apps affected by this bug
Product: Wine
Classification: Unclassified
Component: -unknown
1.1.29
x86 Linux
: P2 trivial
: ---
Assigned To: Mr. Bugs
http://www.jeuxvideo.com/telecharger/...
: download
Depends on:
Blocks:
  Show dependency tree
 
Reported: 2009-09-06 13:38 UTC by Robert Munteanu
Modified: 2013-12-20 12:42 UTC (History)
7 users (show)

See Also:
Regression SHA1:
Fixed by SHA1:
Distribution: ---
Staged patchset:


Attachments
Screenshot of the loading screen (165.24 KB, image/png)
2009-09-06 13:38 UTC, Robert Munteanu
Details

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Description Robert Munteanu 2009-09-06 13:38:57 UTC
Created attachment 23473 [details]
Screenshot of the loading screen

Rome Total War loading screen has correct colors, and is rendered twice, once in the left side of the screen and once in the right side. 

It's worth noting that the progress bar - the only animated element - is rendered correctly.
Comment 1 Pavel Ondračka 2009-09-14 04:19:36 UTC
Robert, I guess you are using Radeon video card, because this looks like a driver issue. I can reproduce this behaviour with Mobility Radeon X1600 (driver 8.54 from ubuntu intrepid repository) but I have no problems with NVIDIA 9600 GSO (185.18.36 driver, F11 64bit). I tested the demo version from here: http://www.gamershell.com/download_6784.shtml .
Update your graphics driver if possible.
Comment 2 Robert Munteanu 2009-09-14 14:30:03 UTC
(In reply to comment #1)
> Robert, I guess you are using Radeon video card, because this looks like a
> driver issue. I can reproduce this behaviour with Mobility Radeon X1600 (driver
> 8.54 from ubuntu intrepid repository) but I have no problems with NVIDIA 9600
> GSO (185.18.36 driver, F11 64bit). I tested the demo version from here:
> http://www.gamershell.com/download_6784.shtml .
> Update your graphics driver if possible.

Pavel, my video card is a 

01:00.0 VGA compatible controller: nVidia Corporation GeForce 8400 GS (rev a1)

and I'm using the NVidia driver version

185.18.14

on OpenSUSE 11.1/2.6.27

<a href="http://www.nvidia.com/object/linux_display_ia32_185.18.36.html">The most recent driver version</a> does not seem to bring about related changes, but I'll try this again when the driver RPM will get updated.
Comment 3 Stephen Mills 2009-09-17 21:43:05 UTC
I see the same corruption, however, it only happens when the bit depth is set to 16.  Setting it up to 32 makes it stop.  This behavior holds for the couple of resolutions that I can test.

My results:
1024x768x16 = corruption
1024x768x32 = good
1280x1024x16 = corruption
1280x1024x32 = good

For reference I am running an Nvidia 9800 GTX+ with the 185.18.36 drivers.
Comment 4 Pavel Ondračka 2010-02-11 02:07:11 UTC
Bug is still present in wine-1.1.38-108-g312e4f6.
Comment 5 Jan Hoogenraad 2010-05-03 11:21:51 UTC
Confirming at 16 bpp with wine-1.1.43
16 bpp required because of other bug. Switching to 32 bpp is not an option.

card:
VGA compatible controller: ATI Technologies Inc Radeon Mobility M7 LW [Radeon Mobility 7500]

other bug:
https://bugs.launchpad.net/ubuntu/+source/xserver-xorg-video-ati/+bug/426582
Comment 6 Peter Davies 2010-05-23 11:26:11 UTC
I'm not getting this in 1.2-rc1 with an "ATI Mobility Radeon HD 3400 Series". But have seen it in previous versions (so it's presumably fixed).
Comment 7 joaopa 2011-06-19 13:38:38 UTC
reported FIXED
Comment 8 Robert Munteanu 2011-06-19 14:45:57 UTC
I get the _exact_ same behaviour with 1.3.22 . This time with a nVidia Corporation GT218 [GeForce 210]
Comment 9 joaopa 2011-06-19 15:44:31 UTC
Does it happen with the demo

http://www.jeuxvideo.com/telecharger/jeux-et-demos/00008466-rome-total-war-pc.htm
Comment 10 Robert Munteanu 2011-06-19 16:56:43 UTC
Yes, it does. The first transition, just before the main menu comes up, shows the problem.
Comment 11 Wylda 2011-06-20 02:57:56 UTC
Hi Robert, do you also use 16bit depth? Adding keyword + confirmed in comment #3 + #5.
Comment 12 Robert Munteanu 2011-06-20 12:26:02 UTC
Do you mean the X server screen depth? I use 24 bit depth ( with the closed source NVidia driver, which has no 32 bit option in nvidia-settings ). On the wine side I  have 'Emulate a virtual desktop' checked at 1024x768, but get the same problems without emulating a virtual desktop.
Comment 13 Robert Munteanu 2011-08-07 18:02:44 UTC
There is change with 1.3.26 . 

The demo starts up, the progress bar is no longer doubled but the screenshot is no longer shown. After the progress bar reaches completion, the demo crashes with a segmentation fault - see bug 28015 .
Comment 14 joaopa 2012-05-12 01:14:39 UTC
Still a bug in current wine?
Comment 15 Robert Munteanu 2012-05-13 06:06:06 UTC
It still happens with 1.5.4 .
Comment 16 Andrey Gusev 2013-12-09 17:28:49 UTC
Tried with 16 and 32 bit mode in 1.7.8, no twice rendering and incorrect colors.
Nvidia driver 331.20
Comment 17 Robert Munteanu 2013-12-17 15:33:56 UTC
Agreed, no twice rendering and incorrect colors, but see comment #13, that is still an issue in 1.7.8 .
Comment 18 Andrey Gusev 2013-12-18 04:18:51 UTC
(In reply to comment #17)
> Agreed, no twice rendering and incorrect colors, but see comment #13, that
> is still an issue in 1.7.8 .

If you have a crash with a segmentation fault, you should open a new bug report.
Comment 19 Robert Munteanu 2013-12-18 07:37:16 UTC
Oh sorry, the segmentation fault is gone. But the screenshot is still not shown.
Comment 20 Bruno Jesus 2013-12-18 07:45:07 UTC
(In reply to comment #19)
> Oh sorry, the segmentation fault is gone. But the screenshot is still not
> shown.

Let's stick to the "one problem per bug" rule. As you and Andrey confirmed the bug subject is now fixed. Please open new bugs for other issues.
Comment 21 Alexandre Julliard 2013-12-20 12:42:52 UTC
Closing bugs fixed in 1.7.9.


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